Size doesn't matter.


GLITCH is a personal project that i’ve been working on for some time now. Glitch started out as just an experiment with some new techniques inside cinema 4D and after effects. I started messing around with some tools until I got the idea of creating some sort of testing room where basic “living” shapes appear.

Client: self | Date: 2013 | Role: 3D modeling, post production, editing, art direction

glitchglitch1 glitch2